There is a console command that exists that lets players actually change the speed at which their game runs as opposed to the speed that the server runs at. So a player can make other players appear to move in slow-mo while the server is still normal. Obviously this allows the client to have more time to aim at his targets, while also creating a nasty lag effect to other players. EDM has code which detects if a player's time dilation differs from the server one. The only problem is that if a player is lagging excessivly when they first connect to the server, innaccurate data may be sent. So, if you receive a message saying someone has been kicked for changing their client-side time dilation, NEVER use that as a basis for banning or yelling at someone. The protection will keep out all the players who intend to use it maliciously, while it may take out a few innocents in the process (who can just reconnect anyway and they won't get kicked again..). I have seen occasionally that a player may lag mid-game and send innaccurate data to the server. Once again, I would NOT use this message as a definite basis for banning/reprimanding someone - unless it happens repeatedly every time they join.
Just like timedilation, players can make the game on their end believe that they are an admin of the server. This can allow players to execute a few console commands that they normally wouldn't be able to if they were a "normal" player. (i.e. Fov, Rmode). There is no excuse for this one. If someone is kicked for this then they have tried to make their game believe that they are an admin.
Also, like time dilation, players can mess with netmode settings on their client. This detection is pretty certain, and I highly doubt a true excuse would ever exist for setting this one off.
Since EDM is supposed to be replacing a player's console (which helps a lot in the ways of anti-cheating), it occasionally checks to see what console a player is using. If they are not using the correct EDM console that they are supposed to be using, they will be kicked from the server with this message. I don't see what kind of excuse can exist for this one.
EDM performs certain checks on players every so often, and if a player has failed to send information for over 32 seconds then they are kicked. If a player is lagging really badly, then that may cause this message to be displayed. It's not worth being alarmed about - just EDM doing its job.
Sometimes players may make modifications that cause their game to speak to the server at a faster-than-normal rate. If you receive this message, then someone may have been tampering with their game, or they may have a laptop. When a laptop has a feature called CPU Saving enabled, it causes Unreal to run at an irregular rate and thus communicate with servers at an irregular speed. I would not be alarmed about this message either. If someone is getting kicked because of using a laptop, they get a pop-up message upon being booted from the server that recommends that they disable their CPU Saving option.
Some malicious players like to try and lag out a server by spamming commands at it. If you see this message, it may mean that a player was trying to harm your server. I wouldn't care much about a first offense, but if a player is continually getting booted for it then there's something wrong.
This is relevant to specific types of checks that EDM does on players. There is no excuse for this message. If you receive it, then someone was tampering with their EDM client.
Same as above. No excuse for a message like this.
Heh, this is a faily new detection feature of EDM. I also do not see how a player can have an excuse for this (unless some kind of mod on the server is causing players to return inaccurate results, but highly doubtful...)